This is where I made most of my gold during the actual Vanilla and BC eras honestly, was GKP runs with a handful of guildies carrying low end players through things like MC for their leaf/eye on Domo or ZG runs for trinket sales. GKP runs were common on my server in Vanilla where the players who wanted to be carried pooled in gold and it was split between the carrying players.
All these super experienced players who had been playing on pirate servers for years and had every spec, item, and rotation down to a science who turned the raids from fun exploration into speedrunning are the cause of the lull and boredom on most Classic servers right now, not the retail players who may not have played back then.Īs for your other comments about there not being players boosting, this is incorrect. The pattern to note here, though, is that the farther away we get from vanilla, the more the quality deteriorates.The quality of playerbase in Classic was actually brought down more by the Nost players than anything else.
I think the retail edgelords tried Classic, whereas Nostalrius had the actual vanilla players. So has Classic successfully recaptured the vanilla mage of old? From the little time I spent on thei game, it was less social and friendly than Nostalrius.